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Level Infinite’s Massive Gamescom 2026 Booth: Control Resonant Hands-On, Hunt Showdown News, and More
Level Infinite is bringing a major presence to gamescom 2026 in Cologne, Germany, featuring playable demos of Control Resonant, Hunt: Showdown 1896, and Dune: Awakening, along with an exclusive announcement for the extraction shooter.

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Level Infinite is bringing a major presence to gamescom 2026 in Cologne, Germany, featuring playable demos of Control Resonant, Hunt: Showdown 1896, and Dune: Awakening, along with an exclusive announcement for the extraction shooter.
What Level Infinite is Bringing to Gamescom
Level Infinite’s booth will showcase four major playable titles across Hall 6, with Control Resonant as a centerpiece draw. The first hour of Remedy’s Control Resonant will be available for hands-on play—an extensive session that marks the first public opportunity to experience the game before its release. Players visiting the Control Resonant area can also take photos with The Aberrant, a full-size replica of Dylan’s hammer from the game. The hammer was forged from solid steel by a professional blacksmith and will be prominently displayed at the booth.
Beyond Control Resonant, gamescom attendees will be able to play Hunt: Showdown 1896 alongside developers, and experience Dune: Awakening, with a console version of the latter making an appearance. According to Level Infinite’s Senior Director of Marketing Anthony Croutts, the booth experience extends beyond gameplay. Visitors will find cosplayers, exclusive merchandise available only at the gamescom booth, and a stamp-card system offering free giveaways as players move between different game stations.
Hunt: Showdown 1896 will receive a major exclusive announcement at gamescom, set for Wednesday, August 26, as part of IGN’s coverage. Croutts described the news as “a fresh, unique experience” and emphasized that having the development team engage directly with players is important for gathering real-time feedback on the game’s major rebalancing changes.
Why This Matters for Gamers
Gamescom remains one of the world’s largest gaming events, making it a significant stage for publishers to showcase upcoming and ongoing titles. For Level Infinite, which is a publishing division of Tencent, the scale of this booth reflects the company’s portfolio strength and commitment to multiple major franchises. Control Resonant, as an upcoming Remedy title, represents the kind of high-profile release that drives booth traffic at major conventions. The opportunity to play the opening hour hands-on before launch is unusually generous—most publishers limit demo windows to 15-20 minutes.
Hunt: Showdown 1896 has established itself as a live-service extraction shooter, and developer feedback during playtests can directly influence balance changes rolling out to the broader player base. Having devs present at the booth signals commitment to community input. Meanwhile, Dune: Awakening’s console expansion represents the trend of MMOs and live-service games moving across platforms to reach wider audiences.
Level Infinite’s multi-game strategy—combining a major new release, established live-service titles, and platform expansions—demonstrates how modern publishers approach industry events by stacking the booth with varied experiences rather than focusing on a single tentpole title.
What Comes Next
The Hunt: Showdown 1896 announcement on August 26 will clarify what major changes or content the team has planned. Beyond that, gamescom 2026 will show whether hands-on play drives consumer interest in Control Resonant ahead of its launch and how player feedback at the booth informs Hunt: Showdown 1896’s ongoing development.





