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Datamined GTA 6 files hint at regional content differences

With the highly anticipated global pre-loading process for Grand Theft Auto 6 now underway, players are already diving deep into the game's file structure to uncover technical details.

Datamined GTA 6 files hint at regional content differences
In this article
  1. The evidence in the data
  2. Why it matters
  3. Explore beyond the story

With the highly anticipated global pre-loading process for Grand Theft Auto 6 now underway, players are already diving deep into the game’s file structure to uncover technical details. Following the official announcement from Rockstar Games that pre-loading commenced on November 10 at midnight—aligning with the night of November 9 in each respective region—users in early time zones like New Zealand and Australia have already begun downloading the game’s assets. As reported by Video Games Chronicle, early analysis of the PlayStation 5 version’s data indicates that specific regions may be receiving modified versions of the game to comply with local standards.

The evidence in the data

According to findings shared by the X user TexFunz2, the game is delivered via Sony’s PlayGo asset management system, which breaks the software into 32 distinct chunks. PlayGo acts as a delivery system allowing consoles to download only the necessary files for specific versions, functioning similarly to the Xbox Smart Delivery system. By analyzing these segments, which include separated data for story components, mini-games, core files, animations, textures, and audio, the dataminer identified two specific files labeled “core_restofworld” and “core_restofworld001.”

The dataminer noted that the larger “core_restofworld” file, which measures approximately 1.28 GB, likely contains content censored for specific territories, with the dataminer speculating that it may be targeted at the Japanese release. However, further investigation yielded a notable discrepancy: the smaller 704 KB chunk, “core_restofworld001,” is entirely absent from the Australian and New Zealand versions of the game. Because the missing data is less than one megabyte, it is expected that the adjustment is minor, potentially involving a specific texture, image, or small asset that required removal to meet regional requirements.

Why it matters

This discovery underscores the continued relevance of regional classification standards in the distribution of major AAA titles like Grand Theft Auto 6. Historically, the Australian market has seen several Rockstar Games titles undergo minor modifications to align with local ratings boards. For example, previous entries in the franchise, such as Grand Theft Auto 3 and Grand Theft Auto: Vice City, had content relating to prostitutes removed to ensure compliance. More recently, other games such as Halloween: The Game have been refused classification entirely in Australia due to mechanics involving the use of marijuana for in-game advantages.

For players who have already initiated their pre-loads, this suggests that the version currently residing on their PlayStation 5 console may differ slightly from the build being distributed in other parts of the world. While the missing 704 KB of data appears to be a trivial amount of information, it serves as a reminder that regional regulatory environments can lead to targeted adjustments. As the game prepares for its full release, fans can continue to monitor datamining efforts to see if similar regional variations emerge in other international versions of the title.

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