
Item · League of Legends
Black Cleaver
3,000 gold · 225 to combine
Health
Damage
CooldownReduction
OnHit
Who builds it
Counted from ranked solo queue matches Ralify measured itself. Share is how often that role finishes the item when it plays.
| Champion | Role | Games | Share |
|---|---|---|---|
| Lee Sin | Jungle | 127 | 51.8% |
| Senna | Support | 105 | 92.1% |
| Wukong | Jungle | 72 | 68.6% |
| Jarvan IV | Jungle | 63 | 29.0% |
| Naafiri | Jungle | 61 | 65.6% |
| Renekton | Top | 55 | 58.5% |
| Urgot | Top | 51 | 98.1% |
| Xin Zhao | Jungle | 47 | 65.3% |
| Vi | Jungle | 43 | 69.4% |
| Gnar | Top | 35 | 40.7% |
| Ambessa | Top | 33 | 23.1% |
| Hecarim | Jungle | 32 | 27.1% |
Stats
- Attack Damage
- 45
- Health
- 400
- Ability Haste
- 20
Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). Fervor Dealing physical damage grants Move Speed for 2 seconds.
Build path
Builds from





