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Teamfight Tactics

Augments

Set 18 static data from patch 16.20.1.

398 entries
AugmentGold

A Golden Quest

The first time you have 165 or more gold, gain a 2-star 5-cost champion and 2 items tailored to them.

AugmentGold

A Magic Roll

Roll 3 dice. Gain rewards based on their total. Reward:

AugmentGold

A Story of Seven

Collect Golden Balls by defeating players in combat. Collect all 7 for a reward, then restart the quest with more powerful rewards. Gain a 2-star 1-cost champion to start your journey.

AugmentGold

Advanced Loan

Gain 20 Gold. Your next augment is one tier lower.

AugmentGold

Advanced Loan+

Gain 33 Gold. Your next augment is one tier lower.

AugmentSilver

AFK

You cannot perform actions for the next 3 rounds. Afterwards, gain 17 gold.

AugmentGold

Aim For The Top!

You are more likely to fight stronger players, and you know who you will fight. When you lose, gain 2 XP. After your first win and every 3 wins after, gain a component. Foes vanquished:

AugmentGold

All That Shimmers

Choose a gold-generating Artifact item and gain a Magnetic Remover.

AugmentGold

All That Shimmers+

Choose a gold-generating Artifact. Gain a Magnetic Remover and 4 gold.

AugmentPrismatic

An Exalted Adventure

Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages. Champions:,,

AugmentGold

Another One!

The next completed item you make grants an additional copy of it. Gain 5 gold now.

AugmentGold

Another One!+

The next completed item you make grants another copy of it. Gain 1 component anvil.

AugmentGold

Arcane Viktor-y

After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat. TFT Macao Open, 2024

Augment

Ascension

After 12 seconds of combat, your team gains 35% Damage Amp.

AugmentPrismatic

At What Cost

Immediately go to level 6 and gain 8 XP. You don't get to choose your future augments.

AugmentSilver

Augmented Power

Your next augment is one tier higher.

AugmentGold

Aura Farming

Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.

AugmentGold

Backline Blueprint

Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.

AugmentSilver

Backup Bows

Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more. Attacks:

AugmentGold

Backup Dancers

Combat start: Every 3 seconds, champions in your 3 rightmost bench slots grant your team 3% Attack Speed per slot.

Augment

Band of Thieves

Gain 1 Thief's Gloves.

Augment

Band of Thieves II

Gain 2 Thief's Gloves. After 6 player combats, gain another.

Augment

Band of Thieves II+

Gain 2 Thief's Gloves. After 5 player combats, gain another.

Augment

Band of Thieves II++

Gain 2 Thief's Gloves. After 3 player combats, gain another.

AugmentPrismatic

Baron's Lair

Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat. TFT Paris Open, 2025

Augment

Beast Within

Primal grants an additional Blessing. Gain a Vi now and a Nidalee after 3 rounds.

Augment

Beast Within+

Primal grants an additional Blessing. Gain a Vi and a Nidalee.

AugmentPrismatic

Belt Overflow

Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.

AugmentSilver

Best Friends I

Allies isolated in pairs gain 10% Attack Speed and 9 Armor and Magic Resist at the start of combat.

AugmentGold

Best Friends II

Allies isolated in pairs gain 15% Attack Speed and 14 Armor and Magic Resist at the start of combat.

AugmentSilver

Big Friend I

Allies that start combat next to an ally with over 1750 Health gain 10% Durability. Gain a Giant's Belt.

AugmentGold

Big Friend II

Allies that start combat next to an ally with over 1750 Health gain 13% Durability. Gain a Giant's Belt.

AugmentGold

Big Grab Bag

Gain 3 random components, 2 gold, and 1 Reforger. Reforgers allow you to remake any item.

AugmentPrismatic

Birthday Present

Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).

AugmentGold

Birthday Reunion

Gain 1 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion. Inkborn Fables Tactician's Crown, 2024

AugmentGold

Blazing Soul I

Combat start: Your highest Attack Speed champion gains 20% Ability Power and 20% Attack Speed. Repeat on another ally every 3 seconds.

AugmentPrismatic

Blazing Soul II

Combat start: Your highest Attack Speed champion gains 35% Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds.

AugmentGold

Blood Offering

Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 15% Health but gain a 20% Health shield and 12% Attack Damage and Ability Power.

AugmentGold

Blood Rage

Your allies gain 12-25% Damage Amp based on their missing Health. Maximum Damage Amp gained at 30% Health.

Augment

Blossom's Call

When you buy a Wisp, gain a random Blossom champion based on the Wisp's cost. Gain a Yunara, a Yorick, and a Karma.

AugmentGold

Bodyguard Training

Allies gain 15 Armor and Magic Resist, increased by 2 per player level. Gizmos & Gadgets Championship, 2022

Augment

Bonus Gifts

Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 1 gray loot orbs.

Augment

Bonus Gifts+

Whenever you open a loot orb, you have a 25% chance to gain a gray loot orb. Gain 2 gray loot orbs.

AugmentGold

Booster Pack

Gain 12 gold of random champions. (At least one 3-cost guaranteed!) (Each champion has a small chance of being holographic!)

AugmentGold

Booster Pack+

Gain 18 gold of random champions. (At least one 4-cost guaranteed!) (Each champion has a small chance of being holographic!)

AugmentGold

Booster Pack++

Gain 26 gold of random champions. (At least one 5-cost guaranteed!)

AugmentSilver

Boxing Lessons

Your team gains 30 Health for each ally that starts combat in the front row.

AugmentSilver

Branching Out

Gain a random Emblem.

AugmentSilver

Branching Out+

Gain a random Emblem and a Reforger. Reforgers allow you to remake any item.

AugmentGold

Bronze For Life I

Your team gains 2% Damage Amp for each Bronze-tier trait. Damage Amp Bonus: %

AugmentPrismatic

Bronze For Life II

Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. Damage Amp: % Armor and Magic Resist:

AugmentPrismatic

Build a Bud

Gain a random 3-star 1-cost champion. Gain 10 gold.

AugmentPrismatic

Buried Treasures

Gain a random item component now and at the start of the next 5 rounds.

AugmentPrismatic

Buried Treasures III

Gain a random item component now and at the start of the next 6 rounds.

Augment

Calculated Loss

After losing your combat, gain 2 gold and a free Shop reroll.

AugmentPrismatic

Call to Chaos

Gain a powerful and random reward. Reward:

AugmentSilver

Called Shot

Set your win streak to 4. Gain 4 gold.

Augment

Capital Gains I

Store gold equal to the interest you earn. On 3-3, gain gold equal to 100% of the stored gold. Gain 1 gold now.

Augment

Capital Gains II

Store gold equal to the interest you earn. On 3-3, gain gold equal to 125% of the stored gold. Gain 3 gold now.

AugmentGold

Care Package

Now and at the start of the next 2 Stages, receive a care package with loot and 1 gold.

AugmentSilver

Caretaker's Ally

Gain a random 2-cost champion now. Gain the same one again every time you level up. Champion:

AugmentPrismatic

Caretaker's Chosen

As you level, gain more powerful items. Level 4: Component anvil Level 6: Completed item anvil Level 8: Choose 1 of 5 Radiant items

AugmentGold

Caretaker's Favor

Gain a component anvil when you reach level 5, 6, 7, and 8. The anvil offers 4 choices.

AugmentSilver

Carve a Path

Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more. Damage dealt:

Augment

Celestial Blessing I

Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.

Augment

Celestial Blessing II

Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.

Augment

Celestial Blessing III

Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.

AugmentGold

Challenger's Grace

At the start of combat, allies gain % Attack Speed for seconds. On takedown, allies dash to their next target and gain this bonus again.

Augment

Champ Delivery

Gain 3 2-cost champions. After 6 rounds, gain 3 more.

Augment

Champ Delivery+

Gain 3 3-cost champions. After 6 rounds, gain 3 more.

Augment

Champ Delivery++

Gain 3 4-cost champions. After 6 rounds, gain 3 more.

AugmentSilver

Chaotic Evolution

Starring up a champion grants them one of the following: 100 Health, 6% Durability, 10% Ability Power, 10% Attack Damage, 10% Attack Speed. Bonuses stack.

AugmentSilver

Charge Transfer I

Your team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.

AugmentGold

Charge Transfer II

Your team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.

Augment

Chosen of the Sun

Gain a Leona, a Kayle, and a Sejuani. Leona gains 70 permanent max Health each round, increased by 10 for each unique 3-star champion fielded.

Augment

Clear Mind

If there are no champions on your bench at the end of player combat, gain 3 XP.

AugmentSilver

Climb The Ladder I

Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.

AugmentGold

Climb The Ladder II

Each time an ally dies, allies that share at least one trait with them gain 7% Ability Power, 7% Attack Damage, 6 Armor, and 6 Magic Resist.

AugmentGold

Clockwork Accelerator

Your team gains 10% Attack Speed every 3 seconds in combat.

AugmentGold

Cloning Facility

Empower the hex in the center of the third row. Summon a clone of the champion in it with 80% base Health and 10% increased Mana cost.

AugmentGold

Cluttered Mind

Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.

AugmentGold

Cognitive Overload

Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.

AugmentSilver

Cognitive Tax

Gain 8 gold and 1 XP.

AugmentSilver

Cognitive Tax+

Gain 12 gold and 3 XP.

AugmentPrismatic

Comeback Story

Your team gains 4 Health and 0.4% Attack Speed per missing player Health.

Augment

Commerce Core

Gain 16 free Shop rerolls now and 3 every round for the rest of the game.

AugmentSilver

Component Buffet

Whenever you would get a component, gain a component anvil instead. Gain a random component now. The anvil offers 4 choices.

AugmentPrismatic

Component Heist

After 6 player combats, gain 1 of every item component. Gain a random component now.

Augment

Component Quest

Gain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain 5 gold.

AugmentPrismatic

Construct a Companion

The next 1-cost champion you buy is 3-star. Gain 2 gold.

Augment

Consuming Flora

Gain a Flora Fatalis emblem. The champion holding the emblem gains 50% increased benefits from Flora Fatalis. Gain 3 gold.

AugmentSilver

Continuous Conjuration

Gain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more. Damage dealt:

AugmentGold

Cooking Pot

At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.

AugmentPrismatic

Coronation

Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.

AugmentSilver

Corrosion

Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.

AugmentGold

Cosmic Restart

Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 15 free Shop rerolls.

Augment

Coven Acolyte

When you choose to continue gathering Coven essence, heal 2 Tactician health. Gain a Camille, an Elise, and a Caitlyn.

AugmentSilver

Crafted Crafting

Whenever you craft a completed item, gain 2 rerolls.

AugmentGold

Crash Test Dummies

Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds.

AugmentGold

Crown's Will

Gain a Needlessly Large Rod and a Chain Vest. Your team gains 8 Ability Power and 6 Armor.

AugmentGold

Cry Me A River

Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.

AugmentPrismatic

Cursed Crown

Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.

Augment

Cybernetic Implants

Allies holding an item gain 100 Health and 15% Attack Damage. Gain a B.F. Sword.

AugmentGold

Cybernetic Uplink

Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.

AugmentPrismatic

Cybernetic Uplink III

Allies holding an item gain 275 Health and 3 Mana Regen. Gain a Tear of the Goddess.

Augment

Dark Ritual

Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.

AugmentGold

Deadlier Blades

Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.

AugmentGold

Deadlier Caps

Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown.

AugmentSilver

Delayed Start

Sell your board and bench. Gain 4 random 2-star 1-cost champions. Disable your Shop for the next 3 rounds.

AugmentGold

Double Trouble

When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

AugmentSilver

Dummify

Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.

AugmentGold

Duo Queue

Gain 2 random 5-cost champions and 2 copies of a random component.

AugmentGold

Early Learnings

Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double. TFT Vegas Open, 2023

AugmentSilver

Efficient Shopper

For the next 4 carousels, gain a second copy of the champion taken. Gain 4 gold now.

AugmentSilver

Electrocharge I

Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

AugmentGold

Electrocharge II

Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

Augment

Embiggen

Fae pixies are now larger and grant 50% more Attack Damage and Ability Power. Fae champions gain 10% Attack Damage and Ability Power immediately. Gain a Xayah and a Rakan.

AugmentGold

Epic Rolldown

When you reach Level 8, gain 20 Shop rerolls. Runeterra Reforged Championship, 2023

AugmentGold

Epoch

Now, and at the start of every stage, gain 4 XP and 2 free rerolls.

AugmentGold

Epoch+

Now, and at the start of every stage, gain 8 XP and 2 free rerolls.

AugmentGold

Evil Beyond Measure

Your champions deal 4.5% of their damage as True Damage for each Star level.

AugmentGold

Exclusive Customization

Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold. Use a Lucky Item Chest on a champion to choose from an armory of recommended items!

AugmentGold

Exclusive Customization II

Gain 2 Lucky Item Chests, a Magnetic Remover, and 7 gold. Use a Lucky Item Chest on a champion to choose from an armory of recommended items!

Augment

Exiles I

Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.

Augment

Exiles II

Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.

AugmentPrismatic

Expected Unexpectedness

Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.

AugmentSilver

Expedition

At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now.

AugmentGold

Explosive Growth

Now and at the start of the next 3 rounds, gain 7 XP.

AugmentGold

Explosive Growth+

Now and at the start of the next 3 rounds, gain 10 XP.

AugmentSilver

Extra Buckles

Gain a Giant's Belt. After your champions take 75000 damage, get 2 more.

AugmentSilver

Eye For An Eye

For every 15 ally champions that die, gain a random component (max 3). Deaths Remaining:

AugmentSilver

Eye For An Eye+

Gain a random component. For every 18 ally champions that die, gain another component (max 2). Deaths Remaining:

AugmentGold

Feed the Flames

Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.

AugmentSilver

Feeling Lucky

Gain 12 gold, then flip a coin. If heads, gain 4 more gold.

Augment

Final Ascension

Your team gains 20% Damage Amp. After 15 seconds, this increases to 60% Damage Amp.

AugmentSilver

Find Your Center

Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.

AugmentSilver

Firesale

Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.

Augment

Flame On

Your 1 and 2-cost Inferno champions gain 0.2 Attack Damage and Ability Power. The one who did the most damage last combat gains double. Gain a Varus and an Akali.

AugmentGold

Flexible

Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.

AugmentSilver

Flowing Tears

Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more. Mana spent:

AugmentSilver

Focused Fire

Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.

AugmentPrismatic

Forge a Friend

The next 1-cost champion you buy is 3-star. Gain 5 gold.

AugmentPrismatic

Forged in Strength

Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts. Remix Rumble Championship, 2023

AugmentGold

Forward Thinking

Lose all your gold. After 5 player combats, gain back the original amount and another 62 gold. Incoming Gold:

Augment

FOURcing

Gain a random 4-cost champion. For each item equipped to that champion, your team gains 100 health.

AugmentGold

Frontline Foundation

Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.

AugmentGold

Fully Adapted

Gain an Adaptive Helm. Champions holding this item gain both effects.

Augment

Future Focused

Your Tactician loses 20 Health, but after 5 player combats, gain 3 4-cost champions and 8 gold.

Augment

Gain 21 Gold

Gain 21 gold.

Augment

Gain @Gold@ Gold

Gain 21 gold.

AugmentPrismatic

Giant and Mighty

Your team becomes large, gaining 200 Health and 10% max Health.

AugmentGold

Gilded Steel

Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability. K.O. Coliseum Tactician's Crown, 2025

AugmentSilver

Glass Cannon I

Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.

AugmentGold

Glass Cannon II

Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.

AugmentPrismatic

Going Long

You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved.

AugmentGold

Gold Destiny

Gain a random Gold Augment and 3 gold.

AugmentGold

Gold Destiny+

Gain a random Gold Augment and 6 gold.

AugmentGold

Gold For Dummies

Gain a Training Dummy. Every 10 seconds, all Training Dummies grant 1 gold.

AugmentPrismatic

Golden Gamble

Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.

AugmentPrismatic

Golden Gamble+

Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.

AugmentPrismatic

Golden Gamble++

Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.

AugmentGold

Golemify

Lose all champions on your board and bench. Gain a Golem with 60% of their combined Health and 33% of their combined Attack Damage. The Golem gains 1200 Health per stage. Gain a non-Tank 2-star 2-cost champion.

AugmentSilver

Good For Something I

Champions that aren't holding items have a 40% chance to drop 1 gold on death.

AugmentSilver

Group Hug I

Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.

AugmentGold

Group Hug II

Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.

AugmentGold

Hard Bargain

You cannot choose your Carousel rewards. Gain an additional 6 player Health and 8 Gold each carousel round. When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries

AugmentPrismatic

Hard Commit

Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.

AugmentSilver

Healing Orbs I

When an enemy dies, the nearest ally is healed for 250.

AugmentGold

Healing Orbs II

When an enemy dies, the nearest ally is healed for 575.

AugmentGold

Heart of Steel

Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 16 permanent max Health.

AugmentGold

Heavy Is the Crown

Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.

Augment

Hedge Fund

Gain 22 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved.

Augment

Hedge Fund+

Gain 30 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved.

AugmentGold

Hefty Rolls

Your team gains 9 Health and size for each time you've rolled this game. Gain 5 gold. Rolls: Health:

AugmentGold

Heroic Grab Bag

Gain 2 Lesser Champion Duplicators and 5 gold. This item allows you to copy a 3-cost or less champion.

AugmentGold

Heroic Grab Bag+

Gain 2 Lesser Champion Duplicators and 8 gold. This item allows you to copy a 3-cost or less champion.

AugmentGold

Heroic Grab Bag++

Gain 2 Lesser Champion Duplicators and 14 gold. This item allows you to copy a 3-cost or less champion.

AugmentGold

High Voltage

Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.

AugmentPrismatic

Hold the Line

Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.

AugmentGold

Howling Gale

For every 550 Mana your team spends, summon a whirlwind that knocks up enemies.

Augment

Hustler

You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now. Interest is extra gold you gain per 10g saved.

AugmentGold

Indiscriminate Killer

Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.

AugmentGold

Infinity Protection

Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield. Monsters Attack Championship, 2023

AugmentPrismatic

Invested+

Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

AugmentPrismatic

Invested++

Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

AugmentGold

Investment Strategy I

Your champions gain 8 permanent max Health per interest you earn.

AugmentPrismatic

Investment Strategy II

Your champions gain 8 permanent max Health per interest you earn. Your max interest is increased to 7. Gain 3 gold.

AugmentSilver

Iron Assets

Gain a component anvil and 3 gold.

Augment

It's Me, Baby

Gain a championship hex in the bottom right corner. The champion in it gains 15% Damage Amp and 15% Attack Speed, and drops 1 gold every 5 takedowns. Lore & Legends Tactician's Crown, 2026

AugmentSilver

Item Collector I

For each unique item they are holding, your team gains 1% Attack Damage and 1% Ability Power.

AugmentGold

Item Collector II

Your team gains 20 Health. For each unique item they are holding, your team gains bonus 5 Health, 1% Attack Damage, and 1% Ability Power.

Augment

Item Extraction

The first 3 times you sacrifice a champion in the Blackthorn hex, gain a copy of a random component they're holding. Gain an Azir, Veigar, and a Rek'Sai.

Augment

Item Grab Bag

Gain 1 random completed item.

Augment

Item Grab Bag I

Gain 1 random completed item.

AugmentGold

Jeweled Lotus I

Your team gains 10% Critical Strike Chance and Precision. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.

AugmentPrismatic

Jeweled Lotus II

Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.

AugmentGold

Kahunahuna

Every 5th attack deals bonus true damage equal to 100% Basic Attack Damage.

AugmentSilver

Keepers I

Combat start: Grant units with adjacent allies a 130 Health Shield for 8 seconds. This Shield stacks.

AugmentGold

Keepers II

Combat start: Grant units with adjacent allies a 210 Health Shield for 8 seconds. This Shield stacks.

AugmentSilver

Kick Start

Gain a random 2-star 2-cost champion and 1 gold.

AugmentSilver

Kingslayer

After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold.

AugmentGold

Know Your Enemy

You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.

AugmentGold

Last Second Save

The first time each ally falls below 35% Health, they restore 20% maximum Health.

AugmentGold

Late Game Scaling

Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed. Cyber City Tactician's Crown, 2025

AugmentSilver

Late Game Specialist

When you reach Level 9, gain 27 gold.

AugmentSilver

Latent Forge

After 8 player combats, gain an Artifact anvil. The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.

AugmentGold

Legion of Threes

Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed. Reckoning Championship, 2021

Augment

Level Up!

When you buy XP, gain an additional 2. Gain 6 immediately.

AugmentSilver

Lineup

Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.

AugmentSilver

Lit Fuse

Allies that start in the back two rows split 60 total Mana after 6 seconds of combat.

AugmentGold

Little Buddies

Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.

AugmentPrismatic

Living Forge

Gain an Artifact anvil now and after every 9 player combats. Artifacts are more powerful items with a unique effect.

Augment

Loaded Dice

Your dice and coins are luckier. Roll a die and gain gold equal to the number rolled. Then flip a coin and gain 1 gold if you flip heads.

AugmentPrismatic

Lucky Gloves

Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.

AugmentPrismatic

Lucky Gloves+

Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.

AugmentSilver

Lunch Money

Every 8 damage you deal to enemy tacticians gives you 2 gold. Total Payouts: Gold

AugmentPrismatic

Luxury Subscription

Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold. At the start of the next 2 stages, gain the package again.

AugmentGold

Mace's Will

Gain a Sparring Gloves. Your team gains 25% Critical Strike Chance.

Augment

Makeshift Armor I

Allies without items equipped gain 30 Armor and Magic Resist.

Augment

Makeshift Armor II

Allies without items equipped gain 50 Armor and Magic Resist.

AugmentGold

Malicious Monetization

Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.

Augment

Master of All Origins

Open an armory and choose one of 3 traits. Gain a Lux with that trait and a Spear of Shojin. Traits on your board are more likely to appear in the armory. Lux provides +2 to her chosen trait

AugmentGold

Max Build

Gain a Champion Duplicator, 4 gold, and your next shop contains 5 unique four-cost champions. Galaxies Championship, 2020

AugmentGold

Mess Hall

After 10 seconds of combat, your champions gain 8% Attack Speed and attacks also hurl 2 delicious projectiles that deal 25 magic damage.

AugmentPrismatic

Min-Max

Gain a Golden Item Remover and 4 random components. Golden Item Remover is a Magnetic Remover with infinite uses.

AugmentGold

Misfits

Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune. Unique traits belong to 1 champion and are shown in orange.

AugmentSilver

Missed Connections

Gain a copy of each 1-cost champion.

AugmentGold

Money Hungry

Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.

AugmentGold

Money Hungry+

Gain 13 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.

AugmentPrismatic

Money Monsoon

Gain 7 gold now and every round for the rest of the game.

AugmentGold

Moonlight

Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 40% Attack Damage and 40% Ability Power.

Augment

Nature's Shelter

Champions that start combat adjacent to an Elderwood plant gain 15% Attack Speed and heal 2% of their maximum Health every 2 seconds. Gain an Alistar, an Ornn, and a Xayah.

Augment

Nesting Anvils

Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 4 gold.

Augment

Nesting Anvils+

Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold.

Augment

New Recruit

Gain +1 max team size and 1 four-cost champion.

Augment

New Recruit+

Gain +1 max team size and 2 four-cost champions.

AugmentPrismatic

Nine Lives

Set your current and max player Health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.

AugmentGold

NO SCOUT NO PIVOT

Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.

AugmentGold

Noble Sacrifice

When your first ally dies each combat, grant your team 25 + 10% of that ally's Armor and Magic Resistance.

Augment

Omega Riftbeast

You can now choose a second Alpha Riftbeast. Alpha Riftbeasts gain 15% max Health and 12% Attack Speed. Gain a Scuttlecrab, a Cinderling, and a Pebbles.

AugmentSilver

On a Roll

Whenever you star up a champion that you fielded last combat, gain 1 free Shop rerolls. Gain 6 gold.

AugmentPrismatic

One Buff Two Buff

Gain a Red Buff, a Blue Buff, and a Champion Duplicator.

AugmentSilver

One Two Three

Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.

AugmentSilver

One, Two, Five!

Gain 1 random component, 2 gold, and 1 random 5-cost champion.

Augment

Ones Two Three

Gain 2 1-cost champions, 1 2-cost champion, and 1 3-cost champion.

AugmentSilver

Over Encumbered

For the next stage, you only get 2 bench slots. After, get 2 item components.

AugmentGold

Overheal

Every third attack deals 110% damage and heals 60% of the damage. Excess healing is converted to a shield up to 400 Health.

AugmentGold

Pandora's Bench

At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold.

Augment

Pandora's Items

Round start: items on your bench are randomized. Gain 1 random component.

Augment

Pandora's Items I

Round start: items on your bench are randomized. Gain 1 random component.

Augment

Pandora's Items II

Round start: items on your bench are randomized. Gain 2 random components.

Augment

Pandora's Items III

Round start: items on your bench are randomized. Gain 1 random Radiant item.

Augment

Partial Ascension

After 12 seconds of combat, your team gains 20% Damage Amp.

AugmentSilver

Patience is a Virtue

Gain 4 rerolls now. Each round, gain 1 free rerolls if you did not buy a champion last round.

AugmentGold

Patient Study

After player combat, gain 2 XP if you won or 3 XP if you lost.

AugmentGold

Piercing Sight

Enemies take 1% damage as bonus true damage, increased by 1% up to 20% every time they take damage.

AugmentGold

Pilfer

Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 19 gold worth of champions in this way, gain a Thief's Gloves.

AugmentSilver

Placebo

Your team gains 1% Attack Speed. Gain 8 gold.

AugmentSilver

Placebo+

Your team gains 1% Attack Speed. Gain 14 gold.

AugmentGold

Plot Armor

Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.

AugmentSilver

Pocket Recombobulator

Get 2 Pocket Recombobulators, a consumable that transforms a 1 or 2-cost champion into one of a higher cost. They keep their Star level. Also receive 2 Reforgers.

Augment

Portable Forge

Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect.

AugmentSilver

Preparation I

Champions on your bench permanently gain 30 Health, 3% Attack Damage, and 3% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.

AugmentGold

Preparation II

Champions on your bench permanently gain 50 Health, 5% Attack Damage, and 5% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.

AugmentPrismatic

Prismatic Destiny

Gain a random Prismatic Augment and 3 gold.

AugmentPrismatic

Prismatic Destiny+

Gain a random Prismatic Augment and 7 gold.

Augment

Prismatic Ticket

Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.

AugmentGold

Prizefighter

Gain 2 item components. Every 5 wins gives you an item component.

AugmentGold

Promised Protection

Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources and 200 max Health.

AugmentPrismatic

Protagonist

Gain a random 1-cost Champion Augment. After 3 turns, gain a copy of the champion at the start of every turn.

AugmentGold

Psychic Forge

Round start Completed Items on benched champions turn into one of their recommended items. Gain a random completed item.

AugmentSilver

Pumping Up I

Your team gains 6% Attack Speed. After each round, they gain 0.5% more. (Current Attack Speed: %)

AugmentGold

Pumping Up II

Your team gains 10% Attack Speed. After each round, they gain 1% more. (Current Attack Speed: %)

AugmentPrismatic

Pumping Up III

Your team gains 16% Attack Speed. After each round, they gain 2% more. (Current Attack Speed: %)

AugmentGold

Pyromaniac

Gain a Red Buff. Your Burns deal 50% increased damage.

AugmentPrismatic

Quality Over Quantity

Champions holding exactly 1 item upgrade that item to Radiant. Champions holding Radiant items gain 7% Health. Gain 2 Magnetic Removers. Thief's Gloves counts as multiple items.

Augment

Quick Streaks

You gain twice as much progress towards win and loss streaks. Gain 2 gold.

AugmentGold

Quiet Quitting

For the next 3 player combats, you cannot use your shop. After, gain 24 gold and a Completed Item Anvil.

AugmentPrismatic

Radiant Rascal

Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items.

AugmentPrismatic

Radiant Refactor

Gain a Masterwork Upgrade and 1 component anvil. Masterwork Upgrade upgrades an item to Radiant!

AugmentPrismatic

Radiant Relics

Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items.

AugmentGold

Raining Gold

Gain 7 gold now and 1 gold every round.

AugmentGold

Raining Gold+

Gain 18 gold now and 1 gold every round.

AugmentSilver

Recombobulator

Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 rerolls.

AugmentGold

ReinFOURcement

The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 7 gold.

AugmentGold

Replication

Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.

AugmentSilver

Reroll Transfer

For every 1 unused Augment Reroll, gain 3 free shop rerolls. Gain 1 gold. Does not include the round this augment is selected.

Augment

Residual Magic

Your team gains 60 Health. Each time you purchase a Wisp, increase this by 10.

Augment

Residual Magic +

Your team gains 75 Health. Each time you purchase a Wisp, increase this by 10.

Augment

Residual Magic ++

Your team gains 90 Health. Each time you purchase a Wisp, increase this by 10.

AugmentSilver

Restart Mission

Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 2 2-star 2-costs, and 1 2-star 1-cost champion.

AugmentPrismatic

Retribution

Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.

AugmentSilver

Rigged Shop+

Your next shop and every 4 shops will contain all 3-cost champions. Gain 5 rerolls.

AugmentSilver

Risky Moves

Your Tactician loses 20 Health, but after 7 player combats, gain 26 gold.

AugmentSilver

Rolling For Days

Gain 10 free Shop rerolls.

AugmentSilver

Rolling For Days I

Gain 10 free Shop rerolls.

Augment

Salvage Bin

Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

Augment

Salvage Bin+

Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

AugmentGold

Savings Account

After you earn 50 gold in interest, gain 25 gold. Your max interest is increased to 7. Gain 2 gold now. Gold earned:

AugmentGold

Scapegoat

Gain a Training Dummy and 4 gold. If it is the first to die each player combat, gain 1 gold.

AugmentGold

Scoreboard Scrapper

Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the Top 4, they have 10% more Health.

AugmentSilver

Second Wind

After 10 seconds of combat, your team heals 40% of their missing Health.

AugmentGold

Second Wind II

After 10 seconds of combat, your team heals 60% of their missing Health.

AugmentGold

Seraphim's Staff

Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.

AugmentPrismatic

Shimmerscale Essence

Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade. These items give gold as well as combat power.

AugmentPrismatic

Shopping Spree

When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.

AugmentGold

Side Effects

When an ally is healed, they deal 50% of the healing to their target as magic damage. Every 5 seconds, allies heal for 4% of their max Health.

AugmentSilver

Silver Destiny

Gain a random Silver Augment and 2 gold.

AugmentSilver

Silver Destiny+

Gain a random Silver Augment and 4 gold.

AugmentSilver

Silver Destiny++

Gain a random Silver Augment and 7 gold.

AugmentSilver

Silver Spoon

Gain 10 XP.

AugmentSilver

Size Matters

Gain a Giant's Belt. After a champion starts combat with more than 3600 max Health, gain a Warmog's Armor.

AugmentGold

Slammin'

Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

AugmentGold

Slammin'+

Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

AugmentSilver

Slice of Life

Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.

AugmentSilver

Slightly Magic Roll

Roll a die. Gain rewards based on the number rolled. Reward:

Augment

Small Furry Friend

While Sprykin is active, gain a second BFF summon that is 45% as powerful. Gain a Teemo, a Veigar, and a Kobuko.

AugmentSilver

Small Grab Bag

Gain 2 random item components.

AugmentGold

Solo Leveling

For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.

AugmentGold

Solo Plate

Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.

AugmentPrismatic

Soul Awakening

Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.

AugmentGold

Spear's Will

Your team gains 8% Attack Damage and 5 Mana. Gain a B.F. Sword and a Tear of the Goddess.

AugmentGold

Speedy Double Kill

Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021

AugmentGold

Spirit Link

Champions restore 5% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.

AugmentGold

Spirit of Redemption

Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.

AugmentSilver

Spoils of War I

Enemies have a 25% chance to drop loot when killed.

AugmentGold

Spoils of War II

Enemies have a 30% chance to drop loot when killed.

AugmentPrismatic

Spoils of War III

Enemies have a 40% chance to drop loot when killed.

AugmentGold

Spreading Roots

Gain 2 random Emblems and 1 gold.

AugmentGold

Spreading Roots+

Gain 2 random Emblems, a Reforger, and 2 gold.

AugmentGold

Staffsmith

Gain 2 random completed items that build from Needlessly Large Rod.

Augment

Stand United

Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team. Current Bonus: % %

AugmentGold

Stars Are Born

The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold.

AugmentPrismatic

Starter Kit

Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold. At the start of the next 2 stages, gain that 4-cost champion again.

AugmentPrismatic

Subscription Service

Now and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.

Augment

Sun and Moon

Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and a Diana.

Augment

Sun and Moon+

Your Lunar champions gain 100 Health and 8% Damage Amp for each unique Solar champion fielded. Gain a Leona, a Kayle, and an Aphelios.

Augment

Sunfire Board

Combat Start: Burn all enemies for 18% of their max Health over 18 seconds and reduce healing received by 33%.

AugmentSilver

Survivor

Gain 4 gold. After 3 players are eliminated, gain 100 more gold.

AugmentPrismatic

Sweet Treats

Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. Health Gained: Magic N' Mayhem Tactician's Crown, 2024

AugmentPrismatic

Sword Overflow

Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.

AugmentGold

Swordsmith

Gain 2 random completed items that build from B.F. Sword.

AugmentSilver

Table Scraps

After the next 2 carousels, gain one champion that was not taken and its item. Gain 1 gold.

AugmentPrismatic

Tactician's Kitchen

Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.

AugmentSilver

Team Building

Gain a Lesser Champion Duplicator. Gain another after 5 player combats. This item allows you to copy a 3-cost or less champion.

AugmentSilver

Teaming Up

Gain 1 random component and 2 random 3-cost champions.

AugmentGold

Tesla Coil

Each of your allies with 3 items equipped emits 2 arcs of lightning every 5 seconds, dealing 240-270 magic damage based on stage.

AugmentGold

The Golden Dragon

Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability. Mogul's Mail gives gold as well as combat power. Dragonlands Championship, 2022

AugmentPrismatic

The Golden Egg

Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.

AugmentSilver

The Tower

Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.

AugmentPrismatic

The Trait Tree

Gain 3 random Emblems, a Reforger, and 2 gold.

AugmentPrismatic

The Trait Tree+

Gain 3 random Emblems, a Reforger, and 4 gold.

AugmentGold

Thorn-Plated Armor

Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage).

AugmentGold

Time Skip

Disable your Shop for the next 3 rounds. Then gain 32 XP.

Augment

Tiniest Titan

Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now.

AugmentSilver

Tiny Titans

Increase your current and max player health by 20.

AugmentPrismatic

Tiny, but Deadly

Your team becomes small, gaining 33% Attack Speed and Movement Speed.

AugmentSilver

Titanic Titan

Increase your current and max player Health by 25. On carousel rounds you are released earlier, but are much slower.

AugmentGold

Tomb Raider I

For the next 3 players eliminated, choose one of their completed items to keep.

AugmentPrismatic

Tomb Raider II

Gain 1 completed item anvil. Every time a player is eliminated, choose one of their completed items to keep.

AugmentGold

Tons of Stats!

Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

Augment

Trade Sector

Gain a free Shop reroll every round. Gain 2 gold.

Augment

Trade Sector+

Gain a Shop reroll every round. Gain 8 gold.

Augment

Trait Ladder

Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.

AugmentGold

Treasure Hunt

Gain a locked chest each Stage between now and Stage 6. Unlock each chest when you spend 18 gold on Shop rerolls. These chests persist until opened.

AugmentGold

Trifecta I

Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.

AugmentPrismatic

Trifecta II

Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.

AugmentSilver

Twin Guardians

If you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist.

AugmentGold

Two Much Value

Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.

AugmentGold

Two Tanky

When you field exactly 2 copies of a champion, they both gain 375 Health. When one copy dies, the other gains a 35% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.

AugmentGold

Two Trick

Gain a random 2-star 2-cost and 2 random 2-star 1-cost champions.

AugmentGold

U.R.F

Gain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen.

Augment

Underdogs

Whenever your team has fewer allies alive than your opponent, regenerate 4% missing Health each second (Max: 150).

AugmentPrismatic

Unlimited Power

Gain a Nashor's Tooth, a Jeweled Gauntlet, a Needlessly Large Rod and a Magnetic Remover. Useful for Magic Carries!

Augment

Unrivaled

You can field Rengar and Kha'Zix together with no penalties, and they gain bonuses when the other casts. Gain a Rengar and a Kha'Zix.

AugmentPrismatic

Upward Mobility

Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up.

AugmentGold

Urf's Gambit

If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 3 gold now.

AugmentPrismatic

Urf's Grab Bag

Gain 1 Spatula, 3 random components, and 5 gold.

AugmentGold

Vampiric Vitality I

You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 10% Omnivamp.

Augment

Verticality I

Champions gain 1.5% Attack Damage, 1.5% Ability Power, 1.5 Armor, and 1.5 Magic Resist for each ally that shares a trait with them.

Augment

Verticality II

Champions gain 2% Attack Damage, 2% Ability Power, 2 Armor, and 2 Magic Resist for each ally that shares a trait with them.

Augment

Verticality III

Champions gain 3.5% Attack Damage, 3.5% Ability Power, 3.5 Armor, and 3.5 Magic Resist for each ally that shares a trait with them.

AugmentPrismatic

Wand Overflow

Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.

AugmentGold

Warlord's Honor

Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.

AugmentGold

Warpath

Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items. (Current: )

AugmentGold

Water Lotus I

Your team gains 5% Critical Strike chance, and their Abilities can critically strike. If an Ability critically strikes, restore 9% of your Mana over 3 seconds.

AugmentPrismatic

Water Lotus II

Your team gains 20% Critical Strike chance, and their Abilities can critically strike. If an Ability critically strikes, restore 15% of your Mana over 3 seconds.

AugmentPrismatic

We Stick Together

Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. Into The Arcane Tactician's Crown, 2025

Augment

Weight The Worth

The first time you 3-star a champion, gain a copy of them each round for the rest of the game. 3-starring the same champion again grants additional copies. Gain a Lesser Champion Duplicator.

AugmentPrismatic

Win Out

When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 10 XP now.

Augment

Wise Spending

You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 1 gold now.

Augment

Wisp Rebate

Each time you purchase a Wisp, gain 2 gold. Gain 4 gold now.

Augment

Wisp Rebate+

Each time you purchase a Wisp, gain 2 gold. Gain 8 gold now.

AugmentGold

Worth the Wait

Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion:

AugmentPrismatic

Worth the Wait II

Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion:

AugmentPrismatic

Woven Magic

Gain a random item component. Every 2200 Mana your team spends grants an additional component (max /3). Mana spent: /2200

AugmentGold

You Have My Bow

Gain a Recurve Bow. Your team gains 12% Attack Speed.

AugmentSilver

Young and Wild and Free

You can always move freely on Carousel rounds. Gain 5 gold.

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