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Teamfight Tactics

Items

Set 18 static data from patch 16.20.1.

159 entries

Item

B.F. Sword

Attack Damage

Components

Base component

Stats

+10%Attack Damage

Item

Chain Vest

+ Armor

Components

Base component

Stats

+20Armor

Item

Frying Pan

...why else would it be here?

Components

Base component

Item

Giant's Belt

+ Health

Components

Base component

Stats

+150Health

Item

Needlessly Large Rod

+ Ability Power

Components

Base component

Stats

+10Ability Power

Item

Negatron Cloak

+ Magic Resist

Components

Base component

Stats

+20Magic Resist

Item

Recurve Bow

Attack Speed

Components

Base component

Stats

+10%Attack Speed

Item

Sparring Gloves

+ Critical Strike Chance

Components

Base component

Stats

+20%Critical Chance

Item

Spatula

It must do something...

Components

Base component

Item

Tear of the Goddess

+ Mana Regen

Components

Base component

Stats

+1Mana

Item

Adaptive Helm

Gain an additional % Mana from all sources. The holder gains an additional bonus based on their Role: Tanks and Fighters: Gain Armor and Magic Resistance. Other Roles: Gain % Attack Damage and Ability Power.

Components

Negatron CloakTear of the Goddess

Stats

+20Magic Resist+3Mana

Item

Archangel's Staff

Combat start: Gain % Ability Power every seconds in combat.

Components

Needlessly Large RodTear of the Goddess

Stats

+30Ability Power+1Mana

Item

Blackthorn Emblem

Components

SpatulaGiant's Belt

Item

Bloodthirster

Once per combat at % Health, gain a % max Health Shield that lasts up to seconds.

Components

B.F. SwordNegatron Cloak

Stats

+15%Attack Damage+15Ability Power+20Magic Resist

Item

Blossom Emblem

Components

SpatulaNeedlessly Large Rod

Item

Blue Buff

Gain % additional Attack Damage and Ability Power from all sources.

Components

Tear of the GoddessTear of the Goddess

Stats

+15%Attack Damage+15Ability Power+5Mana

Item

Bramble Vest

Gain % max health. Take % reduced damage from attacks. When struck by any attack, deal magic damage to all adjacent enemies. Cooldown: seconds

Components

Chain VestChain Vest

Stats

+50Armor

Item

Brawler Emblem

Components

Frying PanGiant's Belt

Item

Crownguard

Combat Start: Gain a % max Health Shield for seconds. When the Shield expires, gain % Ability Power.

Components

Needlessly Large RodChain Vest

Stats

+20Ability Power+20Armor+100Health

Item

Deathblade

Perfect peace and calm for the holder - and all who face it.

Components

B.F. SwordB.F. Sword

Stats

+55%Attack Damage

Item

Dragon's Claw

Gain % max health. Every seconds, heal % max Health.

Components

Negatron CloakNegatron Cloak

Stats

+60Magic Resist

Item

Edge of Night

At % Health, briefly become untargetable, shed negative effects, and heal % missing health.

Components

B.F. SwordChain Vest

Stats

+10%Attack Damage+10Ability Power+15%Attack Speed+20Armor

Item

Elderwood Emblem

Components

SpatulaChain Vest

Item

Evenshroud

% Sunder enemies within hexes. Gain Armor and Magic Resist for the first seconds of combat. Sunder: Reduce Armor

Components

Negatron CloakGiant's Belt

Stats

+20Magic Resist+250Health

Item

Executioner Emblem

Components

Frying PanSparring Gloves

Item

Fae Emblem

Components

SpatulaB.F. Sword

Item

Gargoyle Stoneplate

Gain Armor and Magic Resist for each enemy targeting the holder.

Components

Chain VestNegatron Cloak

Stats

+25Armor+25Magic Resist+100Health

Item

Giant Slayer

Gain % additional Damage Amp against Tanks.

Components

B.F. SwordRecurve Bow

Stats

+15%Attack Damage+15Ability Power+15%Attack Speed

Item

Guinsoo's Rageblade

Gain % stacking Attack Speed every second.

Components

Recurve BowNeedlessly Large Rod

Stats

+10Ability Power+10%Attack Speed

Item

Hand Of Justice

Gain 2 effects:% Attack Damage and % Ability Power.% Omnivamp. While above % health, double the Attack Damage and Ability Power. While below % Health, double the Omnivamp.

Components

Tear of the GoddessSparring Gloves

Stats

+1Mana+20%Critical Chance

Item

Hextech Gunblade

Heal the lowest percent Health ally for % of damage dealt. Ally Healing:

Components

B.F. SwordNeedlessly Large Rod

Stats

+20%Attack Damage+20Ability Power+1Mana

Item

Hunter Emblem

Components

Frying PanB.F. Sword

Item

Inferno Emblem

Components

SpatulaRecurve Bow

Item

Infinity Edge

Gain Precision.

Components

B.F. SwordSparring Gloves

Stats

+35%Attack Damage+35%Critical Chance

Item

Invoker Emblem

Components

Frying PanTear Of The Goddess

Item

Ionic Spark

% Shred enemies within hexes. When enemies cast an Ability, deal magic damage equal to % of the Mana spent Shred: Reduce Magic Resist

Components

Needlessly Large RodNegatron Cloak

Stats

+15Ability Power+35Magic Resist+250Health

Item

Jeweled Gauntlet

Gain Precision.

Components

Needlessly Large RodSparring Gloves

Stats

+35Ability Power+35%Critical Chance

Item

Kraken's Fury

Attacks grant % stacking Attack Damage, up to attacks. After attacks, gain % Attack Speed.

Components

Negatron CloakRecurve Bow

Stats

+10%Attack Damage+10%Attack Speed+20Magic Resist

Item

Last Whisper

Damage from attacks and Abilities % Sunder the target for seconds. This effect does not stack. Sunder: Reduce Armor

Components

Recurve BowSparring Gloves

Stats

+15%Attack Damage+20%Attack Speed+20%Critical Chance

Item

Lunar Emblem

Components

SpatulaTear Of The Goddess

Item

Morellonomicon

Attacks and Abilities deal % Burn and % Wound to enemies for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received

Components

Needlessly Large RodGiant's Belt

Stats

+20Ability Power+150Health+1Mana

Item

Nashor's Tooth

Attacks grant bonus Mana, increased to if they critically strike.

Components

Recurve BowGiant's Belt

Stats

+15Ability Power+10%Attack Speed+150Health+20%Critical Chance

Item

Primal Emblem

Components

SpatulaSparring Gloves

Item

Protector's Vow

Combat Start: Gain Mana. At % Health, gain Mana and a Shield equal to % max Health.

Components

Tear of the GoddessChain Vest

Stats

+25Armor+25Magic Resist+1Mana

Item

Quicksilver

Combat Start: Gain immunity to crowd control for seconds. Gain % stacking Attack Speed every second.

Components

Sparring GlovesNegatron Cloak

Stats

+15%Attack Speed+20Magic Resist+20%Critical Chance

Item

Rabadon's Deathcap

This humble hat can help you make, or unmake, the world itself.

Components

Needlessly Large RodNeedlessly Large Rod

Stats

+55Ability Power

Item

Rapidfire Emblem

Components

Frying PanRecurve Bow

Item

Ravager Emblem

Components

Frying PanNegatron Cloak

Item

Red Buff

Attacks and Abilities % Burn and % Wound enemies for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received

Components

Recurve BowRecurve Bow

Stats

+45%Attack Speed

Item

Spear of Shojin

Attacks grant bonus Mana.

Components

B.F. SwordTear of the Goddess

Stats

+15%Attack Damage+15Ability Power+1Mana

Item

Spellweaver Emblem

Components

Frying PanNeedlessly Large Rod

Item

Spirit Visage

Regenerate % of missing Health each second.

Components

Tear of the GoddessGiant's Belt

Stats

+300Health+2Mana

Item

Sprykin Emblem

Components

SpatulaNegatron Cloak

Item

Steadfast Heart

Gain % Durability. While above % Health, instead gain % Durability.

Components

Chain VestSparring Gloves

Stats

+20Armor+250Health+20%Critical Chance

Item

Sterak's Gage

At % Health, gain a Shield equal to % of the wearer's maximum Health that rapidly decays over seconds.

Components

B.F. SwordGiant's Belt

Stats

+45%Attack Damage+300Health

Item

Striker's Flail

Critical Strikes grant % Damage Amp for seconds, stacking up to times.

Components

Giant's BeltSparring Gloves

Stats

+10%Attack Speed+150Health+20%Critical Chance

Item

Sunfire Cape

Gain % max Health. Every seconds, deal % Burn and % Wound to an enemy within hexes for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received

Components

Chain VestGiant's Belt

Stats

+20Armor+150Health

Item

Tactician's Cape

Your team gains + max team size. % chance to drop 1 gold after seconds of combat. "...and a bit of Luck."

Components

SpatulaFrying Pan

Item

Tactician's Crown

Your team gains + max team size. % chance to drop 1 gold when you win combat. "...the Heart of a hero..."

Components

SpatulaSpatula

Item

Tactician's Shield

Your team gains + max team size. % chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..."

Components

Frying PanFrying Pan

Item

Thief's Gloves

Each round: Equip 2 random items. [Consumes 3 item slots.]

Components

Sparring GlovesSparring Gloves

Stats

+150Health+20%Critical Chance

Item

Titan's Resolve

Gain % Attack Damage and % Ability Power when attacking or taking damage, stacking up to times. At full stacks, gain % Damage Amp and gain immunity to crowd control.

Components

Chain VestRecurve Bow

Stats

+10%Attack Speed+20Armor

Item

Vanguard Emblem

Components

Frying PanChain Vest

Item

Void Staff

Damage from attacks and Abilities % Shred the target for seconds. This effect does not stack. Shred: Reduce Magic Resist

Components

Recurve BowTear of the Goddess

Stats

+35Ability Power+15%Attack Speed+1Mana

Item

Warmog's Armor

Gain % max Health.

Components

Giant's BeltGiant's Belt

Stats

+500Health

Item

Aegis of Dawn

Every seconds, steal Armor from enemies within 1-hex and heal % of the holder's Armor. If Aegis of Dusk is also equipped, trigger this item's effect every seconds instead. Healing increases based on Stage.

Components

Base component

Stats

+50Armor+400Health

Item

Aegis of Dusk

Every seconds, steal Magic Resist from enemies within 1 hex and deal % of the holder's Magic Resist as magic damage. If Aegis of Dawn is also equipped, trigger this item's effect every seconds instead. Damage increases based on Stage.

Components

Base component

Stats

+70Magic Resist+400Health

Item

Artifactinate

Lose components, including ones built into items. Gain an Artifact anvil.

Components

Base component

Item

Blacksmith's Gloves

Each round: Equip 2 random Ornn Artifacts. [Consumes 3 item slots.]

Components

Base component

Stats

+200Health+30%Critical Chance

Item

Blighting Jewel

Dealing magic damage reduces the target's Magic Resist by. If their Magic Resist is 0, grant the holder Mana instead. Ability damage can only trigger on each enemy once every seconds.

Components

Base component

Stats

+60Ability Power+2Mana

Item

Cappa Juice

The holder dons a Hat on each takedown. The holder gains % Attack Damage and Ability Power per Hat. On death lose % of all Hats. (Hats: )

Components

Base component

Stats

+25%Attack Damage+25Ability Power+25%Attack Speed

Item

Corrupt Vampiric Scepter

Attacks deal an additional % Attack Damage as physical damage and heal the holder for the damage dealt. The holder cannot cast their Ability or gain Mana.

Components

Base component

Stats

+60%Attack Speed

Item

Dawncore

Reduce the holder's max Mana by. Subsequent spellcasts reduce max Mana by %, to a minimum of.

Components

Base component

Stats

+15%Attack Damage+15Ability Power+2Mana

Item

Death's Defiance

% of the damage the holder receives is instead dealt over seconds as non-lethal damage. [Unique - only 1 per champion]

Components

Base component

Stats

+25%Attack Damage+15%Attack Speed+40Armor

Item

Deathfire Grasp

Combat start: Blast the current target for % of their max Health as magic damage. Repeat this every seconds.

Components

Base component

Stats

+30Ability Power+2Mana

Item

Eternal Pact

Combat start: Form a pact with the highest Health allied champion, if they die, gain Mana regen and % Ability Power. When the ally uses their ability, gain Mana. Every seconds, shield your ally for % of the holder's Ability Power.

Components

Base component

Stats

+40Ability Power+1Mana

Item

Eternal Winter

Enemies who damage the holder are % Chilled for seconds. After Chills from this item, the attacker is Stunned instead (Cooldown: seconds). [Unique - only 1 per champion] Chill: reduce Attack Speed Stun: cannot move, attack, or cast Abilities

Components

Base component

Stats

+20Armor+200Health

Item

Fishbones

The holder's attacks target random enemies.

Components

Base component

Stats

+50%Attack Damage+50%Attack Speed

Item

Flickerblades

Attacks grant % stacking Attack Speed. Every attacks also grant % Attack Damage and % Ability Power.

Components

Base component

Stats

+10Ability Power+20%Attack Speed

Item

Forbidden Idol

Shields have % of their value converted to max Health instead.

Components

Base component

Stats

+25Armor+25Magic Resist+200Health

Item

Gambler's Blade

Components

Base component

Item

Gold Collector

Attacks and Abilities execute enemies below % of their maximum Health. Executions have a % chance to drop 1 gold. Gold Collected: g [Unique - only 1 per champion]

Components

Base component

Stats

+35%Attack Damage+20%Critical Chance

Item

Hellfire Hatchet

Attacks deal % of the holder's max Health as bonus physical damage. For every % missing Health, gain % Attack Speed.

Components

Base component

Stats

+20%Attack Damage+150Health

Item

Horizon Focus

Components

Base component

Item

Hullcrusher

Combat Start: If there are no adjacent allies, gain Health, % Attack Damage, and % Ability Power.

Components

Base component

Stats

+60Armor+60Magic Resist

Item

Infinity Force

Tons of EVERYTHING!

Components

Base component

Stats

+30%Attack Damage+30Ability Power+30%Attack Speed+30Armor

Item

Innervating Locket

The holder gains % of their total Mana whenever they're hit by an attack. Each cast restores % of the holder's max Health over seconds.

Components

Base component

Stats

+150Health+2Mana

Item

Lesser Mirrored Persona

Share % of the holder's bonus Attack Damage, Ability Power, Attack Speed, Armor, Magic Resist, and Health with other Mirrored Persona holders. Can't be Reforged Unique: one per champion

Components

Base component

Stats

+10%Attack Damage+10Ability Power+10%Attack Speed+10Armor

Item

Lich Bane

The holder's first attack after each Ability cast deals bonus magic damage. Damage increases based on Stage.

Components

Base component

Stats

+55Ability Power+10%Attack Speed

Item

Lightshield Crest

Every seconds, Shields the lowest percent Health ally for % of the holder's combined Armor and Magic Resist for seconds. On death grants this shield to all allies.

Components

Base component

Stats

+55Armor+55Magic Resist

Item

Luden's Tempest

% of overkill damage plus is dealt as magic damage to the two enemies nearest to the target.

Components

Base component

Stats

+60%Attack Damage+60Ability Power

Item

Manazane

After casting the first time in combat, gain Mana over seconds. [Unique - only 1 per champion]

Components

Base component

Stats

+15%Attack Damage+10Ability Power+15%Attack Speed+1Mana

Item

Mending Echoes

Increase healing on the holder by %. When the holder gives or receives a heal, grant % of the heals value to the lowest health ally as well.

Components

Base component

Stats

+200Health+2Mana

Item

Mirrored Persona

Every player combats gain a lesser copy of Mirrored Persona (/). Share % of the holder's bonus Attack Damage, Ability Power, Attack Speed, Armor, Magic Resist, and Health with other Mirrored Persona holders. Can't be Reforged, Lesser copies do not produce copies. Unique: one per champion

Components

Base component

Stats

+10%Attack Damage+10Ability Power+10%Attack Speed+10Armor

Item

Mittens

Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.

Components

Base component

Stats

+65%Attack Speed

Item

Mogul's Mail

Components

Base component

Item

Obsidian Cleaver

Damage dealt % Shreds and % Sunders enemies for seconds. Your team gains % Attack Damage and Ability Power. ​​[Support item] [Unique - only 1 per champion] Shred: Reduce Magic Resist Sunder: Reduce Armor

Components

Base component

Stats

+150Health

Item

Prowler's Claw

After killing a target, shed negative effects and dash to the farthest target within hexes. The next 2 critical attacks deal % bonus Critical Strike Damage.

Components

Base component

Stats

+35%Attack Damage+300Health+45%Critical Chance

Item

Randuin's Omen

Combat start: Grant Armor and Magic Resistance to the holder and adjacent allies. ​​[Support item]

Components

Base component

Stats

+150Health

Item

Rapid Firecannon

Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.

Components

Base component

Stats

+65%Attack Speed

Item

Seeker's Armguard

Takedowns increase the holder's Armor, Magic Resist, and Ability Power by.

Components

Base component

Stats

+25Ability Power+10Armor+10Magic Resist

Item

Shadow Puppet

Spawn a clone that copies the holder's items. The clone has % max Health and deals % damage. [Unique - only 1 per champion]

Components

Base component

Stats

+10%Attack Speed+10Armor+10Magic Resist

Item

Silvermere Dawn

Grants immunity to Stuns and the holder's attacks Stun the target for seconds. The holder's Attack Speed is locked at.

Components

Base component

Stats

+140%Attack Damage+80Armor+80Magic Resist

Item

Sniper's Focus

Gain % Damage Amp against targets or more hexes away.

Components

Base component

Stats

+20%Attack Damage+20Ability Power+20%Attack Speed+3Mana

Item

Spectral Cutlass

Combat start: Teleport the holder to the mirrored hex on the enemy's side of the board. After seconds, the holder returns to their original location.

Components

Base component

Stats

+40%Attack Damage+300Health+20%Critical Chance

Item

Statikk Shiv

Every 3rd attack deals of the holder's Ability Power as additional magic damage to 4 enemies.

Components

Base component

Stats

+15Ability Power+50%Attack Speed

Item

Suspicious Trench Coat

Once per combat at % Health, the holder splits into 3 copies of themself each with % of their max Health. [Unique - only 1 per champion]

Components

Base component

Stats

+15%Attack Speed+100Health

Item

Talisman Of Ascension

After seconds gain % max Health and % Damage Amp for the rest of combat.

Components

Base component

Stats

+20%Attack Damage+20Ability Power+450Health

Item

The Indomitable

The holder's Move Speed is drastically reduced. Gain % max Health, stun immunity, and pull the current target into melee range.

Components

Base component

Stats

+20Armor+20Magic Resist+500Health

Item

Titanic Hydra

Attacks deal % of the holder's max Health plus % of their Attack Damage as bonus physical damage to the target and adjacent enemies.

Components

Base component

Stats

+20%Attack Damage+20%Attack Speed+300Health

Item

Trickster's Glass

Summon a clone with % base Health and max Mana. You cannot equip items to the clone. The clone benefits from active traits [Unique - only 1 per champion]

Components

Base component

Stats

+10%Attack Speed+10Armor+10Magic Resist+15%Critical Chance

Item

Unending Despair

Whenever a Shield on the holder breaks, % of that Shield's initial value is dealt to the nearest enemy as magic damage.

Components

Base component

Stats

+40Armor+350Health

Item

Void Gauntlet

Combat start: Store % max Health and % more every second. On death, unleash the stored Health as magic damage split between enemies within -hexes. [Unique - only 1 per champion]

Components

Base component

Stats

+300Health

Item

Wit's End

Attacks deal bonus magic damage. Heals the holder for % of all magic damage dealt. Damage increases based on Stage.

Components

Base component

Stats

+25%Attack Speed+20Armor+20Magic Resist+400Health

Item

Zhonya's Paradox

Once per combat at % Health, become invulnerable and untargetable for seconds. [Unique - only 1 per champion]

Components

Base component

Stats

+25Ability Power+25Armor+25Magic Resist

Item

Accomplice's Gloves

Each round: Equip 2 random Support items. [Consumes 3 item slots.]

Components

Base component

Stats

+150Health+20%Critical Chance

Item

Knight's Vow

Combat start: Grant Health and % Omnivamp to the holder and allies within 1 hex in the same row. ​​[Support item]

Components

Base component

Stats

+50Health

Item

Radiant Adaptive Helm

Gain an additional % Mana from all sources. The wearer gains an additional bonus based on their Role: Tank/Fighter: Gain Armor and Magic Resistance. Marksman/Caster: Gain % Attack Damage and Ability Power.

Components

Base component

Stats

+40Magic Resist+7Mana

Item

Radiant Archangel's Staff

Combat start: Gain % Ability Power every seconds in combat.

Components

Base component

Stats

+60Ability Power+2Mana

Item

Radiant Blast Potion

Components

Base component

Item

Radiant Bloodthirster

Once per combat: At % Health, gain a % max Health Shield that lasts up to seconds.

Components

Base component

Stats

+30%Attack Damage+30Ability Power+40Magic Resist

Item

Radiant Blue Buff

Gain % additional Attack Damage and Ability Power from all sources.

Components

Base component

Stats

+30%Attack Damage+30Ability Power+10Mana

Item

Radiant Bramble Vest

Gain % max health. Take % reduced damage from attacks. When struck by any attack, deal magic damage to all adjacent enemies. Cooldown: seconds

Components

Base component

Stats

+100Armor

Item

Radiant Crownguard

Combat Start: Gain a % max Health Shield for seconds. When the Shield expires, gain % Ability Power.

Components

Base component

Stats

+40Ability Power+40Armor+200Health

Item

Radiant Deathblade

It glows in the presence of enemies. Or friends. Or anything alive, really.

Components

Base component

Stats

+100%Attack Damage

Item

Radiant Dragon's Claw

Gain % max health. Every seconds, heal % max Health.

Components

Base component

Stats

+120Magic Resist

Item

Radiant Edge of Night

At % Health, briefly become untargetable, shed negative effects, and heal all missing health.

Components

Base component

Stats

+30%Attack Damage+30Ability Power+30%Attack Speed+40Armor

Item

Radiant Evenshroud

% Sunder enemies within hexes. Gain Armor and Magic Resist for the first seconds of combat. Sunder: Reduce Armor

Components

Base component

Stats

+40Magic Resist+500Health

Item

Radiant Gargoyle Stoneplate

Gain Armor and Magic Resist for each enemy targeting the holder.

Components

Base component

Stats

+50Armor+50Magic Resist+300Health

Item

Radiant Giant Slayer

Gain % additional Damage Amp against Tanks.

Components

Base component

Stats

+30%Attack Damage+30Ability Power+30%Attack Speed

Item

Radiant Guinsoo's Rageblade

Gain % stacking Attack Speed every second.

Components

Base component

Stats

+20Ability Power+25%Attack Speed

Item

Radiant Hand of Justice

Gain 2 effects:% Attack Damage and % Ability Power.% Omnivamp. While above % health, double the Attack Damage and Ability Power. While below % Health, double the Omnivamp.

Components

Base component

Stats

+2Mana+40%Critical Chance

Item

Radiant Health Potion

Components

Base component

Item

Radiant Hextech Gunblade

Heal the lowest percent Health ally for % of damage dealt. Ally Healing:

Components

Base component

Stats

+40%Attack Damage+40Ability Power+2Mana

Item

Radiant Infinity Edge

Gain Precision.

Components

Base component

Stats

+75%Attack Damage+75%Critical Chance

Item

Radiant Ionic Spark

% Shred enemies within hexes. When enemies cast an Ability, deal magic damage equal to % of the Mana spent. [Direct damage item] Shred: Reduce Magic Resist

Components

Base component

Stats

+30Ability Power+70Magic Resist+500Health

Item

Radiant Jeweled Gauntlet

Gain Precision.

Components

Base component

Stats

+75Ability Power+75%Critical Chance

Item

Radiant Kraken's Fury

Attacks grant % stacking Attack Damage, up to attacks. After attacks, gain % Attack Speed.

Components

Base component

Stats

+20%Attack Damage+20%Attack Speed+40Magic Resist

Item

Radiant Last Whisper

Damage from attacks and Abilities % Sunder the target for the rest of combat. This effect does not stack. Sunder: Reduce Armor

Components

Base component

Stats

+45%Attack Damage+40%Attack Speed+40%Critical Chance

Item

Radiant Mana Potion

Components

Base component

Item

Radiant Morellonomicon

Attacks and Abilities deal % Burn and % Wound to enemies for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received

Components

Base component

Stats

+35Ability Power+300Health+2Mana

Item

Radiant Nashor's Tooth

Attacks grant bonus Mana, increased to if they critically strike.

Components

Base component

Stats

+30Ability Power+20%Attack Speed+300Health+40%Critical Chance

Item

Radiant Protector's Vow

Combat Start: Gain Mana. At % Health, gain Mana and a Shield equal to % max Health.

Components

Base component

Stats

+50Armor+50Magic Resist+2Mana

Item

Radiant Quicksilver

Combat Start: Gain immunity to crowd control for seconds. Gain % stacking Attack Speed every second.

Components

Base component

Stats

+40%Attack Speed+40Magic Resist+40%Critical Chance

Item

Radiant Rabadon's Deathcap

It's witnessed - and unleashed - miracles and calamities both.

Components

Base component

Stats

+100Ability Power

Item

Radiant Red Buff

Attacks and Abilities % Burn and % Wound enemies for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received

Components

Base component

Stats

+80%Attack Speed

Item

Radiant Spear of Shojin

Attacks grant bonus Mana.

Components

Base component

Stats

+30%Attack Damage+30Ability Power+2Mana

Item

Radiant Spirit Visage

Regenerate % of missing Health each second.

Components

Base component

Stats

+700Health+4Mana

Item

Radiant Steadfast Heart

Gain % durability. While above % Health, instead gain % Durability.

Components

Base component

Stats

+40Armor+600Health+40%Critical Chance

Item

Radiant Sterak's Gage

At % Health, gain a Shield equal to % of the wearer's maximum Health that rapidly decays over seconds.

Components

Base component

Stats

+90%Attack Damage+600Health

Item

Radiant Striker's Flail

Critical Strikes grant % Damage Amp for seconds, stacking up to times.

Components

Base component

Stats

+20%Attack Speed+300Health+40%Critical Chance

Item

Radiant Sunfire Cape

Gain % max Health. Every seconds, deal % Burn and % Wound to an enemy within hexes for seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: reduces healing received

Components

Base component

Stats

+40Armor+300Health

Item

Radiant Thief's Gloves

Each round: Equip 2 random Radiant items. [Consumes 3 item slots.]

Components

Base component

Stats

+150Health+20%Critical Chance

Item

Radiant Titan's Resolve

Gain % Attack Damage and % Ability Power when attacking or taking damage, stacking up to times. At full stacks, gain % Damage Amp and gain immunity to crowd control.

Components

Base component

Stats

+20%Attack Speed+40Armor

Item

Radiant Void Staff

Damage from attacks and Abilities % Shred the target for the rest of combat. This effect does not stack. Shred: Reduce Magic Resist

Components

Base component

Stats

+75Ability Power+30%Attack Speed+2Mana

Item

Radiant Warmog's Armor

Gain % max Health.

Components

Base component

Stats

+1200Health

Item

Radiantize

After seconds, random equipped item temporarily becomes Radiant.

Components

Base component

Item

Virtue of the Martyr

Every seconds, heal your team for % of their max Health. When the holder dies, the healing increases to % max Health for extra heals. Healing: ​​[Support item]

Components

Base component

Stats

+150Health

Item

Zz'Rot Portal

Summon a large Voidspawn. Its strength increases with each Stage. ​​[Support item] [Unique - only 1 per champion]

Components

Base component

Stats

+150Health
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