
Champion · League of Legends
Draven
the Glorious Executioner
Build
Counted from ranked solo queue matches Ralify measured itself. Win rates appear once a role has enough games to carry one.
Primary Precision

-
Presence of Mind -
Legend: Alacrity -
Cut Down
Secondary Inspiration
-
Cash Back -
Cosmic Insight
Stat shards
-
Attack Speed
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Infinity Edge
3,500 -
Hexoptics C44
2,800 -
Lord Dominik's Regards
3,300
Final build 18,800 gold total
-
Infinity Edge
3,500 -
Hexoptics C44
2,800 -
Lord Dominik's Regards
3,300 -
Hubris
2,800 -
The Collector
3,000 -
Bloodthirster
3,400
Swap in against
-
Immortal Shieldbow
3,000 -
Yun Tal Wildarrows
3,000
Primary Precision

-
Triumph -
Legend: Bloodline -
Coup de Grace
Secondary Inspiration
-
Cash Back -
Cosmic Insight
Stat shards
-
Attack Speed
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Hexoptics C44
2,800 -
Infinity Edge
3,500 -
Lord Dominik's Regards
3,300
Final build 15,100 gold total
-
Hexoptics C44
2,800 -
Infinity Edge
3,500 -
Lord Dominik's Regards
3,300 -
Bloodthirster
3,400 -
Berserker's Greaves
1,100 -
Gluttonous Greaves
1,000
Swap in against
-
Youmuu's Ghostblade
2,800 -
The Collector
3,000
Primary Precision

-
Triumph -
Legend: Bloodline -
Coup de Grace
Secondary Inspiration
-
Cash Back -
Cosmic Insight
Stat shards
-
Attack Speed
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Youmuu's Ghostblade
2,800 -
Immortal Path
1,000 -
Hexoptics C44
2,800
Final build 13,700 gold total
-
Youmuu's Ghostblade
2,800 -
Immortal Path
1,000 -
Hexoptics C44
2,800 -
Gunmetal Greaves
1,100 -
The Collector
3,000 -
Mortal Reminder
3,000
Swap in against
-
Infinity Edge
3,500 -
Lord Dominik's Regards
3,300
Base stats
Level 1 values. The second number is the gain per level.
- Health
- 675 +104
- Health Regen
- 3.75 +0.70
- Resource
- 361 +39
- Attack Damage
- 64
- Attack Speed
- 0.68 +2.70
- Armor
- 29 +4.50
- Magic Resist
- 33 +1.10
- Move Speed
- 330
- Attack Range
- 550
Abilities
Cooldown, cost and range by rank.
Spinning Axe
- Cooldown
- 12/11/10/9/8
- Cost
- 45
- Range
- 300
Blood Rush
- Cooldown
- 12
- Cost
- 40/35/30/25/20
- Range
- 1000
Stand Aside
- Cooldown
- 16/15/14/13/12
- Cost
- 70
- Range
- 1050
Whirling Death
- Cooldown
- 100/90/80
- Cost
- 100
- Range
- 20000
Skins
15 releases including the base skin.

















