Passive

Champion · League of Legends
Gangplank
the Saltwater Scourge
Fighter
Build
Counted from ranked solo queue matches Ralify measured itself. Win rates appear once a role has enough games to carry one.
Primary Sorcery

Deathfire Touch
Damaging a champion with an ability burns them over time.
-
Nimbus Cloak -
Transcendence -
Scorch
Secondary Precision
-
Cut Down -
Legend: Haste
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Essence Reaver
3,050 -
Infinity Edge
3,500 -
Immortal Shieldbow
3,000
Final build 15,050 gold total
-
Essence Reaver
3,050 -
Infinity Edge
3,500 -
Immortal Shieldbow
3,000 -
Lord Dominik's Regards
3,300 -
Plated Steelcaps
1,200 -
Gluttonous Greaves
1,000
Swap in against
-
The Collector
3,000 -
Mortal Reminder
3,000
Primary Sorcery
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
-
Nimbus Cloak -
Absolute Focus -
Scorch
Secondary Precision
-
Legend: Haste -
Cut Down
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Essence Reaver
3,050 -
Immortal Path
1,000 -
The Collector
3,000
Final build 16,850 gold total
-
Essence Reaver
3,050 -
Immortal Path
1,000 -
The Collector
3,000 -
Voltaic Cyclosword
3,000 -
Lord Dominik's Regards
3,300 -
Infinity Edge
3,500
Swap in against
-
Immortal Shieldbow
3,000 -
Swiftmarch
1,000
Base stats
Level 1 values. The second number is the gain per level.
- Health
- 630 +114
- Health Regen
- 6 +0.60
- Resource
- 280 +60
- Attack Damage
- 64
- Attack Speed
- 0.66 +3.20
- Armor
- 31 +4.70
- Magic Resist
- 32 +2.05
- Move Speed
- 345
- Attack Range
- 125
Abilities
Cooldown, cost and range by rank.
Q
Parrrley
- Cooldown
- 4.5
- Cost
- 50/45/40/35/30
- Range
- 625
W
Remove Scurvy
- Cooldown
- 22/20/18/16/14
- Cost
- 60/70/80/90/100
- Range
- 400
E
Powder Keg
- Cooldown
- 0
- Cost
- 0
- Range
- 1000
R
Cannon Barrage
- Cooldown
- 160/140/120
- Cost
- 100
- Range
- 30000
Skins
13 releases including the base skin.

















