
Champion · League of Legends
Kalista
the Spear of Vengeance
Build
Counted from ranked solo queue matches Ralify measured itself. Win rates appear once a role has enough games to carry one.
Primary Precision

-
Triumph -
Legend: Alacrity -
Last Stand
Secondary Domination
-
Sudden Impact -
Treasure Hunter
Stat shards
-
Attack Speed
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Statikk Shiv
3,000 -
Guinsoo's Rageblade
3,000 -
Terminus
3,000
Final build 17,700 gold total
-
Statikk Shiv
3,000 -
Guinsoo's Rageblade
3,000 -
Terminus
3,000 -
Jak'Sho, The Protean
3,200 -
Randuin's Omen
2,700 -
Wit's End
2,800
Swap in against
-
Guardian Angel
3,200 -
Mercurial Scimitar
3,200
Primary Precision

-
Triumph -
Legend: Alacrity -
Last Stand
Secondary Resolve
-
Bone Plating -
Overgrowth
Stat shards
-
Attack Speed
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Statikk Shiv
3,000 -
Guinsoo's Rageblade
3,000 -
Gluttonous Greaves
1,000
Final build 14,000 gold total
-
Statikk Shiv
3,000 -
Guinsoo's Rageblade
3,000 -
Gluttonous Greaves
1,000 -
Terminus
3,000 -
Plated Steelcaps
1,200 -
Wit's End
2,800
Swap in against
-
Berserker's Greaves
1,100 -
Jak'Sho, The Protean
3,200
Primary Precision

-
Triumph -
Legend: Alacrity -
Last Stand
Secondary Resolve
-
Conditioning -
Overgrowth
Stat shards
-
Attack Speed
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Guinsoo's Rageblade
3,000 -
Statikk Shiv
3,000 -
Immortal Path
1,000
Final build 14,300 gold total
-
Guinsoo's Rageblade
3,000 -
Statikk Shiv
3,000 -
Immortal Path
1,000 -
Terminus
3,000 -
Gunmetal Greaves
1,100 -
Jak'Sho, The Protean
3,200
Swap in against
-
Blade of The Ruined King
3,200 -
Randuin's Omen
2,700
Base stats
Level 1 values. The second number is the gain per level.
- Health
- 560 +114
- Health Regen
- 4 +0.75
- Resource
- 300 +45
- Attack Damage
- 57
- Attack Speed
- 0.69 +4.50
- Armor
- 24 +5.20
- Magic Resist
- 33 +1.10
- Move Speed
- 330
- Attack Range
- 525
Abilities
Cooldown, cost and range by rank.
Pierce
- Cooldown
- 9
- Cost
- 60/65/70/75/80
- Range
- 1150
Sentinel
- Cooldown
- 30
- Cost
- 0
- Range
- 5000
Rend
- Cooldown
- 0
- Cost
- 30
- Range
- 1000
Fate's Call
- Cooldown
- 160/140/120
- Cost
- 100
- Range
- 1000
Skins
7 releases including the base skin.












