
Champion · League of Legends
Maokai
the Twisted Treant
Build
Counted from ranked solo queue matches Ralify measured itself. Win rates appear once a role has enough games to carry one.
Primary Resolve

-
Font of Life -
Bone Plating -
Unflinching
Secondary Inspiration
-
Cosmic Insight -
Hextech Flashtraption
Stat shards
-
Adaptive Force
Offense
-
Health Scaling
Flex
-
Health Scaling
Defense
Rush order
-
Locket of the Iron Solari
2,200 -
Boots of Swiftness
1,000 -
Bandlepipes
2,300
Final build 11,900 gold total
-
Locket of the Iron Solari
2,200 -
Boots of Swiftness
1,000 -
Bandlepipes
2,300 -
Knight's Vow
2,300 -
Plated Steelcaps
1,200 -
Dead Man's Plate
2,900
Swap in against
-
Protoplasm Harness
2,600 -
Mercury's Treads
1,250
Primary Inspiration

-
Magical Footwear -
Triple Tonic -
Cosmic Insight
Secondary Domination
-
Cheap Shot -
Ultimate Hunter
Stat shards
-
Ability Haste
Offense
-
Adaptive Force
Flex
-
Health Scaling
Defense
Rush order
-
Liandry's Torment
3,000 -
Ionian Boots of Lucidity
900 -
Imperial Mandate
2,400
Final build 13,000 gold total
-
Liandry's Torment
3,000 -
Ionian Boots of Lucidity
900 -
Imperial Mandate
2,400 -
Protoplasm Harness
2,600 -
Plated Steelcaps
1,200 -
Bloodletter's Curse
2,900
Swap in against
-
Knight's Vow
2,300 -
Mercury's Treads
1,250
Primary Resolve

-
Demolish -
Second Wind -
Overgrowth
Secondary Sorcery
-
Manaflow Band -
Transcendence
Stat shards
-
Attack Speed
Offense
-
Health Scaling
Flex
-
Health Scaling
Defense
Rush order
-
Unending Despair
2,800 -
Plated Steelcaps
1,200 -
Mercury's Treads
1,250
Final build 10,750 gold total
-
Unending Despair
2,800 -
Plated Steelcaps
1,200 -
Mercury's Treads
1,250 -
Spirit Visage
2,700 -
Hollow Radiance
2,800
Swap in against
-
Sunfire Aegis
2,800 -
Frozen Heart
2,500
Base stats
Level 1 values. The second number is the gain per level.
- Health
- 665 +109
- Health Regen
- 5 +0.75
- Resource
- 375 +43
- Attack Damage
- 64
- Attack Speed
- 0.80 +2.13
- Armor
- 35 +5.20
- Magic Resist
- 32 +2.05
- Move Speed
- 335
- Attack Range
- 125
Abilities
Cooldown, cost and range by rank.
Bramble Smash
- Cooldown
- 7/6.5/6/5.5/5
- Cost
- 40
- Range
- 600
Twisted Advance
- Cooldown
- 14/13/12/11/10
- Cost
- 60
- Range
- 525
Sapling Toss
- Cooldown
- 18/17/16/15/14
- Cost
- 60/65/70/75/80
- Range
- 1100
Nature's Grasp
- Cooldown
- 130/110/90
- Cost
- 100
- Range
- 3000
Skins
12 releases including the base skin.

















