
Champion · League of Legends
Olaf
the Berserker
Build
Counted from ranked solo queue matches Ralify measured itself. Win rates appear once a role has enough games to carry one.
Primary Precision

-
Triumph -
Legend: Alacrity -
Last Stand
Secondary Inspiration
-
Approach Velocity -
Biscuit Delivery
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Plated Steelcaps
1,200 -
Stridebreaker
3,300 -
Experimental Hexplate
3,000
Final build 17,200 gold total
-
Plated Steelcaps
1,200 -
Stridebreaker
3,300 -
Experimental Hexplate
3,000 -
Death's Dance
3,300 -
Ravenous Hydra
3,300 -
Maw of Malmortius
3,100
Swap in against
-
Sterak's Gage
3,200 -
Boots of Swiftness
1,000
Primary Precision

-
Triumph -
Legend: Alacrity -
Last Stand
Secondary Inspiration
-
Approach Velocity -
Magical Footwear
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health Scaling
Defense
Rush order
-
Stridebreaker
3,300 -
Death's Dance
3,300 -
Plated Steelcaps
1,200
Final build 17,000 gold total
-
Stridebreaker
3,300 -
Death's Dance
3,300 -
Plated Steelcaps
1,200 -
Experimental Hexplate
3,000 -
Sundered Sky
3,100 -
Maw of Malmortius
3,100
Swap in against
-
Randuin's Omen
2,700 -
Gluttonous Greaves
1,100
Primary Precision

-
Triumph -
Legend: Alacrity -
Last Stand
Secondary Inspiration
-
Magical Footwear -
Approach Velocity
Stat shards
-
Attack Speed
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Ravenous Hydra
3,300 -
Death's Dance
3,300 -
Immortal Path
1,100
Final build 14,550 gold total
-
Ravenous Hydra
3,300 -
Death's Dance
3,300 -
Immortal Path
1,100 -
Fiendhunter Bolts
2,650 -
Armored Advance
1,200 -
Experimental Hexplate
3,000
Swap in against
-
Maw of Malmortius
3,100 -
Stridebreaker
3,300
Base stats
Level 1 values. The second number is the gain per level.
- Health
- 645 +119
- Health Regen
- 6.50 +0.60
- Resource
- 316 +50
- Attack Damage
- 68
- Attack Speed
- 0.72 +2.70
- Armor
- 35 +4.20
- Magic Resist
- 32 +2.05
- Move Speed
- 350
- Attack Range
- 125
Abilities
Cooldown, cost and range by rank.
Undertow
- Cooldown
- 9
- Cost
- 50/55/60/65/70
- Range
- 1000
Tough It Out
- Cooldown
- 16/15/14/13/12
- Cost
- 50
- Range
- 700
Reckless Swing
- Cooldown
- 11/10/9/8/7
- Cost
- 0
- Range
- 325
Ragnarok
- Cooldown
- 100/90/80
- Cost
- 100
- Range
- 400
Skins
12 releases including the base skin.

















