
Champion · League of Legends
Poppy
Keeper of the Hammer
Build
Counted from ranked solo queue matches Ralify measured itself. Win rates appear once a role has enough games to carry one.
Primary Resolve

-
Font of Life -
Bone Plating -
Unflinching
Secondary Inspiration
-
Cosmic Insight -
Hextech Flashtraption
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Locket of the Iron Solari
2٬200 -
Boots of Swiftness
1٬000 -
Dead Man's Plate
2٬900
Final build 10,850 gold total
-
Locket of the Iron Solari
2٬200 -
Boots of Swiftness
1٬000 -
Dead Man's Plate
2٬900 -
Knight's Vow
2٬300 -
Mercury's Treads
1٬250 -
Plated Steelcaps
1٬200
Swap in against
-
Protoplasm Harness
2٬600 -
Force of Nature
2٬800
Primary Resolve

-
Shield Bash -
Bone Plating -
Revitalize
Secondary Sorcery
-
Manaflow Band -
Scorch
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health
Defense
Rush order
-
Plated Steelcaps
1٬200 -
Sundered Sky
3٬100
Final build 11,150 gold total
-
Plated Steelcaps
1٬200 -
Sundered Sky
3٬100 -
Mercury's Treads
1٬250 -
Sunfire Aegis
2٬800 -
Hollow Radiance
2٬800
Swap in against
-
Iceborn Gauntlet
2٬900 -
Frozen Heart
2٬500
Primary Resolve

-
Font of Life -
Conditioning -
Unflinching
Secondary Domination
-
Relentless Hunter -
Sudden Impact
Stat shards
-
Attack Speed
Offense
-
Adaptive Force
Flex
-
Health Scaling
Defense
Rush order
-
Plated Steelcaps
1٬200 -
Mercury's Treads
1٬250 -
Dead Man's Plate
2٬900
Final build 13,550 gold total
-
Plated Steelcaps
1٬200 -
Mercury's Treads
1٬250 -
Dead Man's Plate
2٬900 -
Sundered Sky
3٬100 -
Eclipse
2٬900 -
Locket of the Iron Solari
2٬200
Swap in against
-
Force of Nature
2٬800 -
Trinity Force
3٬333
Base stats
Level 1 values. The second number is the gain per level.
- Health
- 610 +110
- Health Regen
- 9 +0.80
- Resource
- 300 +45
- Attack Damage
- 56
- Attack Speed
- 0.66 +2.50
- Armor
- 35 +5
- Magic Resist
- 32 +2.05
- Move Speed
- 345
- Attack Range
- 125
Abilities
Cooldown, cost and range by rank.
Hammer Shock
- Cooldown
- 8/7/6/5/4
- Cost
- 35/40/45/50/55
- Range
- 430
Steadfast Presence
- Cooldown
- 20/18/16/14/12
- Cost
- 50
- Range
- 400
Heroic Charge
- Cooldown
- 14/13/12/11/10
- Cost
- 70
- Range
- 475
Keeper's Verdict
- Cooldown
- 140/120/100
- Cost
- 100
- Range
- 500
Skins
14 releases including the base skin.

















