
Champion · League of Legends
Xerath
the Magus Ascendant
Build
Counted from ranked solo queue matches Ralify measured itself. Win rates appear once a role has enough games to carry one.
Primary Inspiration

-
Cash Back -
Triple Tonic -
Cosmic Insight
Secondary Sorcery
-
Manaflow Band -
Scorch
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health Scaling
Defense
Rush order
-
Spellslinger's Shoes
1,100 -
Luden's Echo
2,750 -
Shadowflame
3,200
Final build 14,050 gold total
-
Spellslinger's Shoes
1,100 -
Luden's Echo
2,750 -
Shadowflame
3,200 -
Horizon Focus
2,700 -
Stormsurge
2,800 -
Mejai's Soulstealer
1,500
Swap in against
-
Rabadon's Deathcap
3,500 -
Malignance
2,700
Primary Sorcery

-
Manaflow Band -
Transcendence -
Scorch
Secondary Inspiration
-
Cash Back -
Triple Tonic
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health Scaling
Defense
Rush order
-
Luden's Echo
2,750 -
Shadowflame
3,200 -
Horizon Focus
2,700
Final build 17,950 gold total
-
Luden's Echo
2,750 -
Shadowflame
3,200 -
Horizon Focus
2,700 -
Rabadon's Deathcap
3,500 -
Blackfire Torch
2,800 -
Void Staff
3,000
Swap in against
-
Stormsurge
2,800 -
Mejai's Soulstealer
1,500
Primary Sorcery

-
Manaflow Band -
Transcendence -
Scorch
Secondary Precision
-
Coup de Grace -
Presence of Mind
Stat shards
-
Adaptive Force
Offense
-
Adaptive Force
Flex
-
Health Scaling
Defense
Rush order
-
Luden's Echo
2,750 -
Sorcerer's Shoes
1,100 -
Shadowflame
3,200
Final build 16,050 gold total
-
Luden's Echo
2,750 -
Sorcerer's Shoes
1,100 -
Shadowflame
3,200 -
Horizon Focus
2,700 -
Stormsurge
2,800 -
Rabadon's Deathcap
3,500
Swap in against
-
Void Staff
3,000 -
Ionian Boots of Lucidity
900
Base stats
Level 1 values. The second number is the gain per level.
- Health
- 575 +106
- Health Regen
- 5.50 +0.55
- Resource
- 400 +22
- Attack Damage
- 55
- Attack Speed
- 0.66 +1.36
- Armor
- 22 +4.70
- Magic Resist
- 30 +1.30
- Move Speed
- 340
- Attack Range
- 525
Abilities
Cooldown, cost and range by rank.
Arcanopulse
- Cooldown
- 9/8/7/6/5
- Cost
- 80/90/100/110/120
- Range
- 750
Eye of Destruction
- Cooldown
- 14/13/12/11/10
- Cost
- 80/90/100/110/120
- Range
- 1000
Shocking Orb
- Cooldown
- 13/12.5/12/11.5/11
- Cost
- 60/65/70/75/80
- Range
- 1050
Rite of the Arcane
- Cooldown
- 130/115/100
- Cost
- 100
- Range
- 5000
Skins
10 releases including the base skin.















